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AATCC Review Virtual Textiles: Making Realistic Fabrics in 3D
Virtual Textiles: Making Realistic Fabrics in 3D
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Volumen:
17
Idioma:
english
Revista:
AATCC Review
DOI:
10.14504/ar.17.3.2
Date:
May, 2017
Archivo:
PDF, 16.69 MB
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Feature 30 | AATCC Review Vol. 17, No. 3 May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 IMAGES COURTESY OF VIZOO Feature Virtual Textiles: Making Realistic Fabrics in 3D By Kilara Le DOI: 10.14504/ar.17.3.2 A pparel brands and retailers are investigating the virtual prototyping of garments and other sewn products using 3D Computer Aided Design (CAD) software. The industry sees this technology adding value in a variety of ways, depending on the needs of the individual organization. However, the one vital element required is a realistic 3D representation that can extend to other areas of product development and decision-making. Accurately representing fabric digitally has opened up a whole new world to product designers and their team members tasked with speeding product development. May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 Vol. 17, No. 3 AATCC Review | 31 Vidya Tunic Courtesy of Human Solutions Feature Enabling Digital Fabrics In its traditional cautious adoption of new technology, the apparel industry is far behind many other industries in really harnessing the capabilities of 3D CAD technology. The automotive industry has been using 3D software for decades, as have engineers, architects, and footwear designers. To be fair, there is a distinct difference between these other human-centric industries and the clothing industry. Representing fabric if it’s flat on a wall, or on the seat of a car, is infinitely easier than creating something to believably drape around a virtual human. Though shoes do move and flex, they are typically more rigid and made to fit around only two moving parts—the feet. For apparel, “to incorporate 3D in the development process, real fabric simulation is probably the number one thing that needs to be accurate,” says Enrico Zamarra, Senior Sales Director at Optitex. One of the main elements of 3D CAD that has accelerated apparel’s foray into the digital future, and 3D CAD’s credibility as a via; ble prototyping tool, has been the ability to use realistic virtual textiles that are translatable into physical ones and vice versa. 32 | AATCC Review Vol. 17, No. 3 Improved fabric representation is aided by the ability to realistically drape and “stitch” the traditional 2D pattern pieces (which have been digital for decades) around a virtual body, or avatar. Avatars have become much more lifelike and less “cartoonish” over the past few years. Today’s avatars can also be rigged to show realistic motion. Virtual fabrics’ success lies in the proprietary algorithms written by the 3D CAD software providers. How they correlate to the real thing depends on the properties they account for, and then what they do with them. According to Key Account Manager— Fashion for Human Solutions North America, Adam Smyth, programmers can recreate and account for physical constants in our environment, such as gravity, and then mimic the behavior fabric and other elements in it. Once these rules and relationships surrounding fabrics have been established, they must still be entered via a common language; which, in this case, happens to be test results and their corresponding parameters. In some cases, companies offer a testing service to digitize physical fabric. Some have testing kits that May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 FREEPEL® 1225 High-performance, durable water repellent For outdoor, medical and technical textiles that require a high level of resistance to water • • • • • • Committed to Sustainability Specialized high smoke point paraffin wax based water repellent Ecological fluorine free technology High durability to multiple launderings Broad use in many textile industries especially medical textiles Cost-effective water repellency Widely used as a fluorocarbon water and oil repellent extender May/June 2017 Vol. 17, No. 3 AATCC Review | 33 www.DyStar.com , DyStar, econfidence and FREEPEL are registered trademarks of DyStar Colours Distribution GmbH Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 IMAGES COURTESY OF VIZOO clients can use themselves, and other users enter fabric properties from their own tests or test reports. Virtual fabric must look and behave like its physical counterpart to be translatable into an actual product. Zamarra describes the in-house testing machine that Optitex created to interface with their software: “it will test for weight, bend, shear, friction, and stretch, allowing for the closest representation of a physical drape. The drape is crucial to accurately be able to review things like fit and even important when rendering the 3D model to get a realistic [virtual] sample.” Only Part of the Puzzle As Smyth points out, a virtual environment will never be exactly the same as real life and there are far more variables in real-life situations, hence the eventual need for a physical prototype. For example, in real-life products, fabric tests for crocking or flammability are important, but they aren’t necessary for 3D visualization. Therefore, you could have the drape of a seven ounce twill fabric with the texture of it applied separately and then be able to apply different colors to see what it looks like. This gives flexibility—but again, only if it appears realistic. While many 3D software providers do include a wide variety of test results, “Each [clothing] brand has to decide for themselves how far down the rabbit hole they need to go,” he says, to accurately represent a garment for their purposes. 34 | AATCC Review Vol. 17, No. 3 Physical properties are one part of the equation. To create realism, the addition of texture mapping, as well as print or color, onto the viritual fabric is equally important. While in theory, it might make sense to assume these are all connected to each fabric, in some software programs they are associated differently. One company increasing the realism of 3D fabrics is Vizoo. They created xTex software and an xTex scanner that takes 12 photos with light shot at different angles to create a photorealistic 3D image of fabric, leather, or wood. “It’s not just that it’s 12 different shots,” states Director of Sales and Business Development, Judy Frankel. May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 IMAGES COURTESY OF VIZOO “The software teases out different aspects, such as diffuse light, spectral, displacement, and transparency, and if there is a texture, it captures roughness.” The typical tool for capturing fabric texture and color, the flatbed scanner, “is only shooting light at one angle and it doesn’t get a lot of the detail that you’d want.” Frankel continues, “and to make a small sample cover a larger area in the 3D programs, designers repeat the fabric swatch (called “tiling”), typically using Photoshop. It can take hours.” In addition, a standard repeat in Photoshop “looks fake. If there is any irregularity in the fabric, the human eye can easily see the pattern and know that the tile is repeating.” So Vizoo has written “a separate algorithm called ‘synthesis’ which randomizes and flips the repeat so you don’t see any of those glitches,” she says. Even more importantly, it can do this in seconds, saving product developers a lot of time. It’s the marrying of real-to-life visual color and texture with accurate digitized physical fabric properties that make 3D garments useful as decision making tools. Using Fabric in 3D Currently, apparel companies are using 3D technology to present line ideas to merchandising teams or wholesale customers, choose color and print or graphics placement, and to look at fit on different sizes and body shapes before they spend the time and money for physical prototypes. Avatars can be shared among software providers via a standard .OBJ file format and the visual scan files of fabric are common formats as well. Vizoo’s file outputs are compatible with most of the 3D CAD programs out there in the market, according to Frankel. However, the files of virtual fabrics are not standardized and are proprietary to each 3D CAD provider, which doesn’t make it easy for mills to create a fabric file that can be shared among any customer. Getting the 3D fabric accurate is important. For Optitex’s client base, “The number one use of the fabric testing data for all brands and retailers is to help with fit,” says Zamarra. It’s not just creating a pretty 3D rendering. The patterns used to create a 3D prototype are the same ones that could be used to cut fabric in 2D to make the physical garments. Zamarra remarks that, “The fabric properties make the 3D image accurate in a physical sense and apply, in some cases, to the pattern as well. Information on stretch and shrinkage are needed for the 3D sample, but also for the accurate pattern that will make the 3D sample, and ultimately, the saleable physical garment.” Fabrics scanned using Vizoo’s technology are most used right now in the auto industry to show lifelike interiors, and for photorealistic virtual products in May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 Vol. 17, No. 3 AATCC Review | 35 IMAGE COURTESY OF VIZOO Feature the footwear industry—but lately, there is a lot more interest coming from the apparel industry, according to Frankel. Marketing and e-commerce are also the beneficiaries of highly accurate and realistic 3D virtual products, reducing the need for expensive additional samples and photo shoots. No matter how an apparel company chooses to utilize 3D, “being able to design and develop multiple iterations of a line digitally, prior to ever producing initial prototypes, allows for some meaningful evolutions in the process,” remarks Smyth. “Companies can work more strategically by spending additional time refining their products or accelerating their time-to-market.” The Future of Digital Fabrics When a designer works in 3D, she can create something breathtakingly realistic. However, she could also create something unrealistic, mixing drapes and textures that don’t typically match. While this could doom 3D CAD designers to exasperation, this 36 | AATCC Review Vol. 17, No. 3 capability could also open the door to virtual experimentation, with mills and vendors asked to mimic the results of these types of mishmashes derived from virtual experimentation. Zamarra remarks that, “In the far future, you can imagine that, as the virtual fabric libraries grow, combining properties of fabrics will lead to the development of new weaves and knits without the physical process.” In the meantime, for companies that are trying to achieve a certain look and streamline their development processes, Smyth comments that, “a designer could now export a report of the material properties from a product to be handed off to the development team. From there, the developers have a very detailed material spec when approaching the vendor.” This potentially allows for faster matching of materials to design intent and existing patterns. “In the near future, the technology for fabric testing will be easier and more available, so it will be part of May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 Feature the development process for everyone,” muses Zamarra, and, “in response, and if they are forward thinking, textile suppliers will be offering the testing data as part of the fabric sale.” Fabric mills can also benefit from the xTex scanner by being able to provide 3D-ready visual assets of their fabric library. This could reduce cost and time for both manufacturer and designer. “Cutting and shipping fabric samples around is a lot of hassle,” says Frankel. There are also design elements such as darts, stitches, and hems, not to mention trim items like buttons and zippers, to consider accounting for in the digital equation. These functions are difficult, but, also the ones most being talked about to get 3D garments to the next level of 3D realism. Smyth adds that, “You can always make something ‘look’ real with a high-quality image source, but simulation should tell you how a product will ‘act’ when done correctly.” IMAGES COURTESY OF VIZOO Whatever way you weave it, knit it, or sew it, realistic virtual fabrics and materials are enabling companies to make products faster that fit better—and changing how the apparel industry communicates. Kilara Le is a Raleigh, NC, USA-based writer and consultant, specializing in the apparel industry. www.linkedin.com/in/kilaralittle May/June 2017 Delivered by Ingenta IP: 188.68.1.16 On: Sun, 13 Oct 2019 05:36:10 Vol. 17, No. 3 AATCC Review | 37